'You're not Bethesda': The Witcher 3 devs faced skepticism from retailers during development
An insight into the challenges that CD Projekt Red encountered while pitching The Witcher 3, highlighting remarks made by a Walmart representative.
Recent in
An insight into the challenges that CD Projekt Red encountered while pitching The Witcher 3, highlighting remarks made by a Walmart representative.
Facepunch Studios explores quirky new concepts for Rust during hack week, including a humorous take on a dart.
Bungie's internal atmosphere is deteriorating, following a recent scandal involving unauthorized use of an artist's work in its game Marathon.
Dan Marshall reflects on the evolving landscape of indie gaming on Steam and the challenges in predicting a game's success.
Dean Hall, the founder of RocketWerkz, contests Unity's allegations regarding improper use of software licenses based on inaccurately sourced email addresses.
In a podcast, Hideo Kojima shared his innovative but impractical game ideas involving aging and forgetfulness.
A veteran of the Call of Duty franchise reflects on its evolution, suggesting the series has run out of fresh ideas.
After nearly a decade of dedication to the roguelite shooter, Roboquest, the developer RyseUp Studio announces the game's support will come to an end.
Mobius Digital has revealed in a patch note that it's hard at work on a new project following the success of Outer Wilds.
The creator of Stardew Valley opens up about the potential for a sequel but emphasizes that monetary gain isn't his main motive.
Brendan Greene discusses the hurdles faced while creating the early access survival game Go Wayback, emphasizing the initial struggles with planning and team dynamics.
Insights from a former BioWare developer reveal the toll taken by EA's acquisition on the studio's culture and management.
The creative duo behind Clair Obscur: Expedition 33 harnessed Soundcloud and Reddit to build their remarkable team.
Starbreeze Studios takes over the publishing responsibilities for Payday 3 from Plaion, promising a renewed focus on content creation.
The original developers of Oblivion come together to watch a documentary about its making, sharing their insights and emotions during the viewing.
The creator of Stardew Valley reflects on how his game inspired a new generation and his limited experience with other farming sims.
In a recent conversation, Stardew Valley creator Eric Barone shares his thoughts on chess and the potential for innovative game concepts.
Eric Barone discusses how he wishes he had portrayed the character Pierre in a more nuanced manner.
Eric Barone shares his thoughts on the character arcs in Stardew Valley, expressing regrets over their development while appreciating the open-ended aspects of the game.
Eric Barone reflects on the themes of human sustenance in Stardew Valley and the creative exploration in his upcoming game, Haunted Chocolatier.
Every week we share the most relevant news in tech, culture, and entertainment. Join our community.
Your privacy is important to us. We promise not to send you spam!