Warhammer RPG Project in Unreal Engine 5 Canceled After Three Years
A Warhammer live service RPG, developed using Unreal Engine 5, has been canceled following significant staff layoffs.
Recent in
A Warhammer live service RPG, developed using Unreal Engine 5, has been canceled following significant staff layoffs.
An insight from a former Arkane designer on the production costs and sales performance of Dishonored 2 in relation to Skyrim.
The Game Developers Conference's latest survey indicates a strong continued interest in live service games among AAA developers despite recent failures.
An exploration of how Bethesda originally planned for Starfield to feature more violence but ultimately toned it down due to technical and thematic considerations.
The development team for Vampire Survivors discusses the complexities involved in translating the game into a live-action movie.
Corinne Busche, the director of the upcoming Dragon Age: The Veilguard, departs BioWare after nearly two decades at EA, citing an irresistible new RPG opportunity.
Sony reportedly halts development on multiple projects, including a live service game related to God of War, after the fallout from Concord's disappointing launch.
The sole developer of the indie game Fortune's Run reveals they have been sentenced to three years in jail, creating uncertainty over the game's future.
Hideo Kojima reflects on the challenges of game development as he works on Death Stranding 2, pondering the constraints of creativity over time.
A look into Brendan Greene's latest game engine project, which promises a vast, immersive world generated through machine learning.
Following the latest updates on Baldur's Gate 3, Larian Studios announces its developers' full attention is now on their next games.
Insights into CD Projekt Red's notable developer retention rate and the continuity in leadership for Witcher 4.
Rasheed Abueideh's new game aims to narrate the often overlooked narratives of Palestinian history.
Mark Cecere, the writer behind Deus Ex titles, expressed disappointment over the ending of Mankind Divided, stating it feels unfinished and suggests the villain was underdeveloped.
Despite recent layoffs at BioWare, the development of Mass Effect 5 continues, with an executive producer confirming its progress in pre-production.
Reports suggest Supermassive Games has scrapped their unannounced title based on the Blade Runner franchise, originally set for release in 2027.
Codemasters has announced the end of development for EA Sports WRC, indicating that no new content will be released after the current season.
In an outspoken criticism, the executive producer of XDefiant, Mark Rubin, targets Activision for focusing on maximizing profit over player experience.
The much-anticipated Hollow Knight: The Sanctuary mod receives new updates, keeping fans hopeful for its release.
Warhorse Studios addresses rumors of a potential crossover between their game and Fortnite amidst widespread speculation and leaks.
Every week we share the most relevant news in tech, culture, and entertainment. Join our community.
Your privacy is important to us. We promise not to send you spam!