Hideo Kojima Faces Development Strain on Death Stranding 2
Hideo Kojima reflects on the challenges of game development as he works on Death Stranding 2, pondering the constraints of creativity over time.
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Hideo Kojima reflects on the challenges of game development as he works on Death Stranding 2, pondering the constraints of creativity over time.
A look into Brendan Greene's latest game engine project, which promises a vast, immersive world generated through machine learning.
Following the latest updates on Baldur's Gate 3, Larian Studios announces its developers' full attention is now on their next games.
Insights into CD Projekt Red's notable developer retention rate and the continuity in leadership for Witcher 4.
Rasheed Abueideh's new game aims to narrate the often overlooked narratives of Palestinian history.
Mark Cecere, the writer behind Deus Ex titles, expressed disappointment over the ending of Mankind Divided, stating it feels unfinished and suggests the villain was underdeveloped.
The troubled creation of Dragon Age: The Veilguard has led to friction within BioWare and underwhelming sales, prompting scrutiny over the game's development processes.
Despite recent layoffs at BioWare, the development of Mass Effect 5 continues, with an executive producer confirming its progress in pre-production.
Mark Rubin, known for his role in the Call of Duty series, announces he is stepping away from the gaming industry following the shutdown of XDefiant.
Reports suggest Supermassive Games has scrapped their unannounced title based on the Blade Runner franchise, originally set for release in 2027.
The highly anticipated sandbox game Hytale has officially been canceled, disappointing fans who were eagerly awaiting its release.
The new project from Santa Monica Studio will feature puzzle designs reminiscent of 'God of War', based on a recent job listing.
A new job listing suggests that Hogwarts Legacy 2 may feature branching narratives that offer a deeper storytelling experience within the Wizarding World.
An interview unveils how the upcoming RPG is influenced by Baldur's Gate 3.
Codemasters has announced the end of development for EA Sports WRC, indicating that no new content will be released after the current season.
In an outspoken criticism, the executive producer of XDefiant, Mark Rubin, targets Activision for focusing on maximizing profit over player experience.
The much-anticipated Hollow Knight: The Sanctuary mod receives new updates, keeping fans hopeful for its release.
Warhorse Studios addresses rumors of a potential crossover between their game and Fortnite amidst widespread speculation and leaks.
A look into how Hollow Knight transitioned from a small indie game to a major title in the gaming world, thanks to crowdfunding.
Keita Takahashi reflects on why he left Bandai Namco to explore collaborative game development globally and shares insights on his upcoming title.
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