Discord Friends Integration May Soon Be Available in Games
Announcing a new SDK, Discord allows game developers to seamlessly integrate friends lists and chat functionality into their games.
Recent in
Announcing a new SDK, Discord allows game developers to seamlessly integrate friends lists and chat functionality into their games.
Fntastic, the studio behind the troubled game 'The Day Before', sues a Russia-based website for allegedly damaging its reputation by labeling it a 'scam'.
Developer LocalThunk shares the unique reason behind their return to developing the acclaimed game Balatro.
Mark Darrah, a former BioWare executive producer, shares insights on why significant delays can be more beneficial than frequent minor ones in game development.
Kris Kwok, CEO of Amazing Seasun, shares thoughts on the potential longevity of live service games, reflecting on past successes.
Moon Studios has become fully independent after acquiring the rights to its game 'No Rest for the Wicked' from Take-Two Interactive.
Rebellion CEO Jason Kingsley expresses fondness for the Evil Genius franchise while pondering its future in game design.
In a recent interview, key figures behind Doom: The Dark Ages discussed the significant changes in the game's arsenal.
A deep dive into the journey of the indie card game Balatro, detailing its origins, developer's experiences, and the unexpected success following its release.
Firaxis has welcomed notable modder Sukrit 'Act' Tan to its team, stirring excitement among fans eager for enhancements in Civilization 7.
Rockstar Games has taken over the Australian studio Video Games Deluxe, focusing on enriching their game offerings, including the acclaimed Grand Theft Auto series.
The developer of Eternal Strands explains the rationale behind its character movement mechanics in a recently unveiled roadmap.
Davide Soliani expresses his desire to collaborate with Nintendo again after years in game development.
Hyungjun Kim shares the emotional reasons behind his shift from developing MMORPGs to creating life simulation games.
The Friends of Jimbo card pack demonstrates a significant trend in the gaming industry, with well-known developers contributing to Balatro's expansion.
The next game from the Unpacking developer, Witch Beam, is set to launch soon, with a free demo available now.
Obsidian Entertainment's CEO Feargus Urquhart shares insights about the studio's expansion and their recent success in releasing multiple games.
Jeff Gardiner discusses the last-minute balancing changes he made to Skyrim, addressing issues with AI simulation inaccuracies.
The anticipated RPG from Obsidian faced several challenges during its development, including a shift from co-op multiplayer to single-player, yet it has been met with positive reception.
A former Bethesda producer reflects on the surprising issues caused during Skyrim's development, including pesky ants casting shadows.
Every week we share the most relevant news in tech, culture, and entertainment. Join our community.
Your privacy is important to us. We promise not to send you spam!