Ex-Skyblivion Developer Claims Project's Direction is Flawed and Unattainable
Former Skyblivion developer expresses concerns over the mod's development schedule and quality, encouraging the remaining team to rethink their release goals.
Recent in
Former Skyblivion developer expresses concerns over the mod's development schedule and quality, encouraging the remaining team to rethink their release goals.
The developers behind Marvel Rivals have received the green light to create their own characters, prompting questions about the direction of the game.
Marc LeBlanc discusses the creation of audio logs in System Shock, revealing their purpose in enhancing gameplay and narrative.
John Romero discusses the significance of the development period for Wolfenstein 3D, highlighting how it marked a shift in game development for id Software.
Andrew Gavin discusses the inaccuracies in the jumping mechanics of Crash Bandicoot's remake.
The latest Minecraft update brings exciting new features centered around copper, including tools, items, and the addition of the Copper Golem.
An insight into the challenges that CD Projekt Red encountered while pitching The Witcher 3, highlighting remarks made by a Walmart representative.
In a podcast, Hideo Kojima shared his innovative but impractical game ideas involving aging and forgetfulness.
Nate Purkeypile shares his refreshing journey from Bethesda's demands to indie development with fewer stressors.
Developer LocalThunk shares the unique reason behind their return to developing the acclaimed game Balatro.
Inzoi's director, Hyungjun 'Kjun' Kim, speaks candidly about the challenges faced while developing the life simulation game.
The anticipated RPG from Obsidian faced several challenges during its development, including a shift from co-op multiplayer to single-player, yet it has been met with positive reception.
Every week we share the most relevant news in tech, culture, and entertainment. Join our community.
Your privacy is important to us. We promise not to send you spam!