Create Your Own Adventures with Fallen Aces' New Editor
Experience the immersive sim world of Fallen Aces with its newly released level editor, allowing players to craft unique maps reminiscent of classic gaming landmarks.
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Experience the immersive sim world of Fallen Aces with its newly released level editor, allowing players to craft unique maps reminiscent of classic gaming landmarks.
The upcoming game, Tides of Tomorrow, features an innovative system where players’ actions influence the game world and interactions with NPCs.
Miles Tost, the level design lead for The Witcher 4, shares insights on the game's design choices, particularly the criticism surrounding the use of yellow paint for player guidance.
Explore the fascinating origin of Skyrim's Radiant AI, which was inspired by a simple drawing by Todd Howard on a napkin.
The developers of Umurangi Generation announce their new title featuring penguins in a Lovecraft-inspired narrative.
Echtra Games, known for developing Torchlight 3, is set to shut down after failing to launch its new RPG under Zynga.
People Can Fly announces the suspension of two games and staff reductions following a failed publisher deal.
Exploring the unique account of how a historical figure reshaped a key component of a popular game, revealing insights into game development.
The director of Path of Exile 2, Jonathan Rogers, shares insights on how Grinding Gear Games is adapting its development strategy, balancing features and timelines across two game projects.
The new AI-powered QA Companion from Razer aims to enhance bug logging and testing in game development, facilitating smoother workflows without compromising creativity.
Mark Gerhard claims there's a concerted effort to undermine MindsEye, with allegations of financed negativity ahead of its release.
CD Projekt RED confirms that Cyberpunk 2, previously known as Project Orion, has moved into pre-production. While excitement builds for the sequel, the earliest release is projected for 2030.
EA cancels a Black Panther video game and shuts down Cliffhanger Games, citing a need to redirect their creative efforts to more profitable projects.
CD Projekt Red's approach to sensitive topics in its games is driven by a desire to convey meaningful messages, says senior quest designer Philipp Weber.
Developers of the game Clair Obscur: Expedition 33 discuss their design choices, emphasizing a shorter, more intense gameplay experience.
As Elden Ring Nightreign approaches its release, the director shares insights on the meticulous balance adjustments being made for the game.
CD Projekt Red acknowledges its evolution from an underdog to a major industry player, discussing the impact of The Witcher 3's success on their development strategy.
New Blood developers address common misconceptions surrounding game development and the collaborative nature of creating games.
Insights from Helldivers 2 and Palworld developers on the complexities of game development and player expectations.
Neil Druckmann, head of Naughty Dog, addresses criticism surrounding the newly announced game, Intergalactic: The Heretic Prophet.
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