Hideo Kojima Faces Development Strain on Death Stranding 2
Hideo Kojima reflects on the challenges of game development as he works on Death Stranding 2, pondering the constraints of creativity over time.
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Hideo Kojima reflects on the challenges of game development as he works on Death Stranding 2, pondering the constraints of creativity over time.
A look into Brendan Greene's latest game engine project, which promises a vast, immersive world generated through machine learning.
Following the latest updates on Baldur's Gate 3, Larian Studios announces its developers' full attention is now on their next games.
Insights into CD Projekt Red's notable developer retention rate and the continuity in leadership for Witcher 4.
Rasheed Abueideh's new game aims to narrate the often overlooked narratives of Palestinian history.
Mark Cecere, the writer behind Deus Ex titles, expressed disappointment over the ending of Mankind Divided, stating it feels unfinished and suggests the villain was underdeveloped.
Despite recent layoffs at BioWare, the development of Mass Effect 5 continues, with an executive producer confirming its progress in pre-production.
Reports suggest Supermassive Games has scrapped their unannounced title based on the Blade Runner franchise, originally set for release in 2027.
Codemasters has announced the end of development for EA Sports WRC, indicating that no new content will be released after the current season.
In an outspoken criticism, the executive producer of XDefiant, Mark Rubin, targets Activision for focusing on maximizing profit over player experience.
The much-anticipated Hollow Knight: The Sanctuary mod receives new updates, keeping fans hopeful for its release.
Warhorse Studios addresses rumors of a potential crossover between their game and Fortnite amidst widespread speculation and leaks.
A look into how Hollow Knight transitioned from a small indie game to a major title in the gaming world, thanks to crowdfunding.
Keita Takahashi reflects on why he left Bandai Namco to explore collaborative game development globally and shares insights on his upcoming title.
Ubisoft has formulated a plan to safeguard its developers against harassment linked to the upcoming release of Assassin's Creed Shadows, which features a protagonist inspired by a historical figure.
State of Decay 3 is potentially set for early 2026 release after facing several developmental hurdles.
LocalThunk, the developer behind Balatro, shares his unexpected experience with the game's success and details the development process.
Dead by Daylight developers express their desire to incorporate horror legends Stephen King and M3GAN into the game.
Shuhei Yoshida reflects on the challenges surrounding the development and cancellation of the ambitious PlayStation exclusive Wild.
Developers from Firaxis Games discuss the potential of incorporating a mouse mode in the Nintendo Switch 2, and how it may enhance gameplay for strategy titles.
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