
Indie Developers Discuss the Challenges posed by Nintendo eShop
With Nintendo rolling out new eShop guidelines, indie developers are reflecting on how these changes could affect their visibility and sales compared to platforms like Steam.
Nintendo has recently introduced new eShop publishing guidelines aimed at curbing low-effort releases that clutter the platform. Although initially implemented in Asia, these changes spark hopes among indie developers that similar rules could alleviate visibility issues everywhere.
Indie developers express dissatisfaction with current eShop dynamics, saying that the platform can’t compete with others like Steam, which better promotes quality indie titles. As one developer noted, “Their algorithm will more or less naturally bury AI slop or very low-effort releases.”
Under the new guidelines, restrictions are placed on bundle sales and product descriptions that mislead consumers. These adjustments aim to fight spammy listings and help creators maintain integrity.
Additionally, many developers fear that while the new rules may be a step in the right direction against low-quality games, they still worry about the potential for legitimate games being unfairly penalized."
Overall, while the sentiment remains that Nintendo is moving toward a more organized eShop environment, the sentiment remains mixed among indie developers who often find it a challenge to gain visibility in a crowded marketplace.