LocalThunk Embraces Anonymity in Game Development
The developer of Balatro chooses to stay out of the spotlight despite the game's massive success.
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The developer of Balatro chooses to stay out of the spotlight despite the game's massive success.
Razer introduces AI-powered software aimed at streamlining quality assurance processes in game development, promising to benefit PC gamers indirectly.
Johan Pilestedt of Helldivers 2 urges game developers to embrace innovation rather than play it safe.
Johan Pilestedt shares insights on the prolonged development period for Helldivers 2, urging developers to prioritize pre-production.
Palworld's team focuses on enhancing game accessibility amidst ongoing legal issues with Nintendo.
In a recent interview, the CEO of Saber Interactive commented on the downfall of the Saints Row development studio, following the disappointing performance of their latest game under Embracer Group.
Announcing a new SDK, Discord allows game developers to seamlessly integrate friends lists and chat functionality into their games.
Fntastic, the studio behind the troubled game 'The Day Before', sues a Russia-based website for allegedly damaging its reputation by labeling it a 'scam'.
Developer LocalThunk shares the unique reason behind their return to developing the acclaimed game Balatro.
Mark Darrah, a former BioWare executive producer, shares insights on why significant delays can be more beneficial than frequent minor ones in game development.
Kris Kwok, CEO of Amazing Seasun, shares thoughts on the potential longevity of live service games, reflecting on past successes.
Moon Studios has become fully independent after acquiring the rights to its game 'No Rest for the Wicked' from Take-Two Interactive.
Rebellion CEO Jason Kingsley expresses fondness for the Evil Genius franchise while pondering its future in game design.
In a recent interview, key figures behind Doom: The Dark Ages discussed the significant changes in the game's arsenal.
A deep dive into the journey of the indie card game Balatro, detailing its origins, developer's experiences, and the unexpected success following its release.
Firaxis has welcomed notable modder Sukrit 'Act' Tan to its team, stirring excitement among fans eager for enhancements in Civilization 7.
Rockstar Games has taken over the Australian studio Video Games Deluxe, focusing on enriching their game offerings, including the acclaimed Grand Theft Auto series.
The developer of Eternal Strands explains the rationale behind its character movement mechanics in a recently unveiled roadmap.
Davide Soliani expresses his desire to collaborate with Nintendo again after years in game development.
Hyungjun Kim shares the emotional reasons behind his shift from developing MMORPGs to creating life simulation games.
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