Ghost of Yōtei Developers Celebrate Delay of GTA 6 as a Blessing
The delay of Grand Theft Auto 6 brought relief to the Ghost of Yōtei development team, allowing them to focus without pressure.
Recent in
The delay of Grand Theft Auto 6 brought relief to the Ghost of Yōtei development team, allowing them to focus without pressure.
Glen Schofield, creator of Dead Space, would love to make a game in the Alien universe, provided he has full creative control.
Developers clarify that the extreme challenges presented by the new tornado biome were not accidental but a design choice.
MindsEye has faced criticism and poor reception following its release, leading IO Interactive's CEO to express reluctance to partner with other studios in the future.
Obsidian Entertainment's development of The Outer Worlds 2 continues, highlighting the irony of their situation under Microsoft while promising creative freedom.
Developer Mintrocket hints at the potential for a spin-off or sequel to Dave the Diver, indicating plans for further development of the popular game.
T-Minus Zero, founded by Rich Vogel, is closed just two years after its establishment due to NetEase's reassessment of business priorities.
The developers of an upcoming RPG, Duet Night Abyss, have decided to eliminate gacha mechanics and stamina systems before the game's launch.
Battlefield 2042's player base is voicing concerns about the game not featuring a single-player campaign, especially as attention shifts towards its upcoming sequel.
Epic Games' CEO addresses the concerns regarding Unreal Engine 5's performance, emphasizing the importance of the development process over the hardware specifications.
The developer discusses how the upcoming Borderlands installment aims for equilibrium after previous missteps.
Ken Levine shares insights about the game Judas, focusing on character dynamics and choices impacting the storyline.
World of Warcraft's development team discusses plans to move away from grand cosmic stakes and focus more on personal storylines in upcoming content.
Atari has purchased the rights to five previously dormant Ubisoft games, sparking hopes for potential remasters.
Writers address critiques of Borderlands 3, expressing intent to ground humor in reality in the upcoming Borderlands 4.
CD Projekt Red has shared optimistic updates on the development of The Witcher 4 and Cyberpunk 2, indicating significant progress and increasing team sizes for both projects.
Michael Douse from Larian Studios discusses the AAA gaming industry's over-reliance on data and how indie developers excel at following their gut instincts.
Former BioWare producer Mark Darrah speculates that the original Dragon Age 4 could have fared better if released earlier.
Team Cherry co-founders shared the reasons behind the delay and their decision to remain quiet about Hollow Knight: Silksong during its development.
The team behind Infinity Nikki expresses frustration over content leaks and presents a playful but stern warning to fans.

Every week we share the most relevant news in tech, culture, and entertainment. Join our community.
Your privacy is important to us. We promise not to send you spam!