Battlefield 6 Unveils Adjustments Following Player Feedback from Open Beta
DICE is implementing numerous changes in Battlefield 6 derived from player feedback collected during the game's public beta testing phases.
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DICE is implementing numerous changes in Battlefield 6 derived from player feedback collected during the game's public beta testing phases.
Team Cherry discusses the lengthy development process of Hollow Knight: Silksong, which took seven years but was filled with creativity and enjoyment.
Former Gears of War and Diablo leader Rod Fergusson has joined 2K's Cloud Chamber to oversee the BioShock franchise, following recent restructuring in the studio.
An insight into how the upcoming looter-shooter Borderlands 4 draws unexpected inspiration from the role-playing game Baldur's Gate 3.
A glance at what players can expect from the upcoming Battlefield 6, including larger maps that enhance gameplay experience.
Insights from a lead producer shed light on how environmental destruction affects players in the upcoming Battlefield 6.
Take-Two's Strauss Zelnick discusses the lengthy development of BioShock 4, ensuring fans that the game is indeed in the works.
The fan project Skyblivion, which aims to recreate The Elder Scrolls 4: Oblivion using Skyrim's engine, shares an update on its progress as it approaches completion.
Recent reports indicate a setback for BioShock as a remake has been canceled, and BioShock 4 faces development issues.
EA reveals the reasoning behind not producing a sequel to The Sims, emphasizing the benefits for current players.
Neil Newbon, who voiced Astarion in Baldur's Gate 3, expresses satisfaction that Larian Studios won't be making a sequel, emphasizing the importance of passion in game development.
Dragami Games announces its partnership with Nada Holdings to expand the Lollipop Chainsaw IP, leading to exciting new projects.
Former executive shares insights about the challenges that plagued the original version of Dead Island 2 during its development.
A critical assessment of how a quest from CD Projekt Red's The Witcher 3 revitalized the creation of Phasmophobia, a horror game that has sold over 25 million copies.
Kurt Kuhlmann shares his ideas on how Oblivion's world could have been more unusual and influenced by other media.
Kazuya Takahashi reveals his approach of revisiting all previous Donkey Kong games to gather inspiration for the upcoming Donkey Kong Bananza.
Krafton has confirmed a leak regarding the development issues of Subnautica 2, igniting controversy related to the game's production team.
Overwatch 2's director clarifies the influence of Marvel Rivals on their game development, emphasizing that their innovations were already in the pipeline.
The ex-leadership team of Subnautica 2 is taking legal action against publisher Krafton, following accusations of bad faith and mismanagement.
Kurt Margenau of Naughty Dog highlights similarities between The Last of Us Part 2 Remastered's Chronological mode and Nolan's Memento.

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