Fresh Insights on the Abandoned Perfect Dark Reboot Emerge
Previously unseen documents related to the canceled Perfect Dark reboot have surfaced, shedding light on gameplay ideas and visuals never shared with the public.
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Previously unseen documents related to the canceled Perfect Dark reboot have surfaced, shedding light on gameplay ideas and visuals never shared with the public.
Reports suggest Supermassive Games has scrapped their unannounced title based on the Blade Runner franchise, originally set for release in 2027.
In light of setbacks in the live-service domain, PlayStation is revising its risk management approach, emphasizing a more strategic handling of its studios.
Arrowhead Game Studios discussed the development journey of Helldivers 2, revealing it was once intended to be a free-to-play game.
Developers from IO Interactive address concerns about their upcoming game, 007 First Light, and clarify misconceptions about it being a mere reskin of Hitman.
Recent comments from Sucker Punch's creative director, Nate Fox, suggest that the chances of a new Sly Cooper game are slim, reflecting a decline in interest from the development team.
Developers address player concerns about weapon bloom in Battlefield 6.
Rockstar Games co-founder Dan Houser provides insights into why the sequel to the beloved game Bully never materialized.
The upcoming full release of Palworld promises a wealth of content as it departs Early Access in 2026.
Recent leaks from Bungie's upcoming extraction shooter Marathon reveal significant behind-the-scenes improvements, including new gameplay features and updated faction systems.
Blizzard Entertainment sees a significant union formation from its Diablo development team, advocating for better working conditions and rights.
Sam Winkler, the narrative director of Borderlands 4, shares insights into the upcoming game's more serious storyline, contrasting it with the humorous tone of Borderlands 3.
Unknown Worlds has accused its former leadership team of improperly retaining sensitive company files following their termination.
DICE is implementing numerous changes in Battlefield 6 derived from player feedback collected during the game's public beta testing phases.
Team Cherry discusses the lengthy development process of Hollow Knight: Silksong, which took seven years but was filled with creativity and enjoyment.
Former Gears of War and Diablo leader Rod Fergusson has joined 2K's Cloud Chamber to oversee the BioShock franchise, following recent restructuring in the studio.
An insight into how the upcoming looter-shooter Borderlands 4 draws unexpected inspiration from the role-playing game Baldur's Gate 3.
A glance at what players can expect from the upcoming Battlefield 6, including larger maps that enhance gameplay experience.
Insights from a lead producer shed light on how environmental destruction affects players in the upcoming Battlefield 6.
Take-Two's Strauss Zelnick discusses the lengthy development of BioShock 4, ensuring fans that the game is indeed in the works.

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