Warhammer RPG Project in Unreal Engine 5 Canceled After Three Years
A Warhammer live service RPG, developed using Unreal Engine 5, has been canceled following significant staff layoffs.
A Warhammer live service RPG developed by Thought Pennies has reportedly been canceled after three years of development, resulting in significant layoffs.
Daniel Erickson, the studio’s Chief Creative Officer, announced the unfortunate news on LinkedIn, stating:
“Over the last three years at Thought Pennies we built something amazing. We never missed a milestone, our feedback was great, our partnerships strong. We went from two people and a PowerPoint to a team of almost sixty heavily-vetted, incredibly independent, passionate professionals. Our publisher changed strategic direction, however, and our previous project is now without funding.”
While details about the game remain scarce, it was labeled as a ‘cancelled fantasy live service RPG in Unreal 5’. The exact setting, whether in Warhammer Fantasy or Age of Sigmar, remains unconfirmed based on the developers’ profiles.
This cancellation adds to the growing list of similar project terminations in the gaming industry, raising concerns over job security as a result of sudden changes in direction from publishers.