GTA Publisher Executive Admits to Feeling Anxious Despite Strong Finances
Take-Two's CEO expresses concern about the future despite optimistic financial forecasts.
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Take-Two's CEO expresses concern about the future despite optimistic financial forecasts.
Sony's 2022 acquisition of Bungie aimed to preserve its independence, but recent comments suggest a tightening control as the company integrates more closely with PlayStation Studios.
Avalanche Studios has paused work on their smuggling sim 'Contraband', initially announced in collaboration with Xbox, while they assess the project's future.
Take-Two CEO Strauss Zelnick assures that BioShock 4 is still in development despite facing challenges and delays, emphasizing the commitment to high-quality gaming experiences.
Sony's CFO admits the company's transition towards live service games has faced hurdles, but highlights ongoing successes like Helldivers 2 and Destiny 2.
Nintendo has taken measures to ensure its games are not used in a prominent charity speedrunning event that has been running for nine years.
Sony’s CFO Lin Tao reassures that the anticipated launch of Marathon should transpire before the end of the fiscal year but underscores this is not a guarantee.
RedOctane Games is making a comeback under the guidance of Guitar Hero veterans, aiming to redefine rhythm gaming.
The funding campaign for Tekken: The Board Game exceeded expectations, raking in over €350,000 within minutes.
Nate Wells emphasizes the need for game artists to draw from varied experiences beyond video games to create truly unique visuals.
The event is set for October in Bangkok, featuring well-known names and new talents from the gaming industry.
Raven QA testers have secured their inaugural union contract after three years of discussions with Microsoft.
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