Neon Giant Teases Ambitious New Game Following The Ascent's Success
The developers behind The Ascent are working on a new first-person game that emphasizes player creativity.
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The developers behind The Ascent are working on a new first-person game that emphasizes player creativity.
Despite a current focus on multiplayer games, FromSoftware's Hidetaka Miyazaki confirms that single-player titles remain part of their future.
The new leadership at Unity seeks to rebuild the company's reputation following a series of poor decisions and backlash from developers.
Exploring Valve's early ideas for a second game and the insight from co-founder Monica Harrington on the potential risks of a 'B title'.
A former Bethesda artist reflects on his decision to leave the gaming giant, citing the harsh online reception of Fallout 76 as a key factor.
Exploring the concept of the ideal form in the game Caves of Qud and its unique gameplay elements.
A former developer reveals how Microsoft influenced the addition of a Korean faction in the expansion pack.
Arrowhead's CEO shares his experience with PlayStation regarding the launch issues of Helldivers 2, advises players to wait until the servers are optimized.
Johan Pilestedt shares insights on the prolonged development period for Helldivers 2, urging developers to prioritize pre-production.
Swen Vincke, from Larian Studios, emphasizes the importance of quality in singleplayer games, arguing that good games can succeed despite industry pressures for multiplayer formats.
The former co-head of Treyarch and director of Black Ops 3 has started a new chapter with Dark Outlaw Games.
People Can Fly is collaborating with Sony on a new game based on a Sony intellectual property, known as Project Delta.
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