Lego to Produce Videogames Internally Moving Forward, Prefers 'Overinvesting'
Lego announces it will begin developing its own video games in-house, opting for increased investment in digital development.
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Lego announces it will begin developing its own video games in-house, opting for increased investment in digital development.
Rebellion CEO Jason Kingsley shares his thoughts on the challenges of organizing large teams for massive video games during an interview.
Rebellion's CEO discusses the studio's strategy in managing budget and scope to avoid layoffs in the gaming industry.
Rebellion's Jason Kingsley shares insights on the challenges faced by the gaming industry and the pitfalls of prioritizing shareholder perceptions over game quality.
British studio Rebellion reflects on the unrealized potential of 2000AD games and the challenges they faced.
Activision has implemented AI to generate advertisements for games that do not actually exist, a move that could frustrate consumers.
Indie developer Studio Fizbin will close its doors after releasing its final game, Reignbreaker, amid ongoing issues in the gaming industry.
The United West Team has launched a demo for 'Revelation Blues', a mod bringing the narrative of the cancelled Fallout 3 game to New Vegas.
Ella Purnell expresses her concerns about being stereotyped due to her character's finger loss in 'Fallout'.
Brendan Greene, known for creating PUBG, seeks financial backing to ensure his team isn't pressured to develop another similar title.
Bossa Games responds to ongoing industry disruption by restructuring and focusing on their upcoming title, Lost Skies.
After a substantial drop in sales since launch, Starbreeze remains optimistic about Payday 3's future and new collaborations.
PUBG creator Brendan Greene discusses the high difficulty level of his upcoming survival game, Prologue: Go Wayback!, and the reactions he anticipates from players.
Despite the game's massive success, NetEase has reportedly laid off the Marvel Rivals development team in the US.
Former EA executive reveals missed acquisition opportunities, including Blizzard and major franchises.
The Epic Games Store celebrated significant growth with nearly 600 million games given away in 2024 and plans to continue the giveaways into 2025.
Obsidian Entertainment reveals its long-term plan to maintain a sustainable studio and continue creating engaging role-playing games over the next century.
Josef Fares expresses his commitment to creative game development despite industry pressures.
After significant layoffs last year, Unity has once again reduced its workforce, leaving many employees surprised and concerned.
Square Enix expresses gratitude to its fans for their enthusiasm in purchasing character merchandise, especially figures of Tifa Lockheart and a high-end statue of 2B from Nier: Automata.

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