The Microsoft Pitch That Conquered Word's Competition
Monica Harrington shares her impactful marketing experience at Microsoft during GDC 2025.
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Monica Harrington shares her impactful marketing experience at Microsoft during GDC 2025.
Tarn Adams, the mind behind Dwarf Fortress, expresses his frustrations with AI's pervasive rise within the gaming sphere and its consequences for employment.
Discover how Gabe Newell envisioned a social network outside the gaming industry in the late '90s, according to insights from Valve's co-founder Monica Harrington.
Monica Harrington, Valve's first marketing executive, reveals how trust impacts the gaming industry.
Exploring Gabe Newell's leadership style and the unique atmosphere he nurtured at Valve.
Explore the origins of the nemesis system from Shadow of Mordor, influenced by second-hand sales concerns in the gaming industry.
The DOJ is calling for significant actions against Google's search dominance, proposing the divestiture of Chrome and Android.
A game listing on Steam has been taken down after malware was found disguised as a demo, with the developer claiming they were victims of a conspiracy.
An intriguing story from a Valve executive reveals how a casual family gift led to significant changes in the company's piracy prevention measures.
Microsoft has made strides to reconnect with Steam, as evidenced by an accidental leak of a new application designed for launching Steam games via Xbox.
Square Enix addresses privacy concerns in Final Fantasy 14 with major changes to its blacklist feature.
A former narrative designer reflects on the impactful results of layoffs at Deck Nine following their game, Life is Strange: Double Exposure, missing its award acceptance.
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