Epic's Tim Sweeney Celebrates Legal Victory as Apple Tax Ends
Tim Sweeney, CEO of Epic Games, revels in his recent triumph following Apple's failed appeal concerning App Store policies, proclaiming it as the end of an era for developers.

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Tim Sweeney, CEO of Epic Games, revels in his recent triumph following Apple's failed appeal concerning App Store policies, proclaiming it as the end of an era for developers.
Larian Studios pays tribute to their late composer Kirill Pokrovsky, reflecting on his lasting impact on their games a decade after his unexpected death.
Udon Entertainment halts shipments to Diamond Comics, switching distribution to Lunar amid the latter's bankruptcy issues.
Epic Games acknowledges the ongoing issues with its store while touting its financial contributions to developers.
Miles Tost, the level design lead for The Witcher 4, shares insights on the game's design choices, particularly the criticism surrounding the use of yellow paint for player guidance.
Phasmophobia, the popular ghost-hunting game, will soon be adapted into a movie by renowned studios.

The launch of MindsEye nears, but the studio faces uncertainty with two key executives leaving the company.
Jagex has confirmed layoffs as part of its strategy to streamline operations, assuring that game development will not be affected.
Hi-Rez Studios has announced a round of layoffs aimed at senior management roles to adjust to the company's current structure following previous workforce reductions.
Jagex has indefinitely paused the Project Zanaris effort related to Old School RuneScape private servers, redirecting developer resources to enhance the game.
Microsoft alleviates user frustrations in Europe by allowing the uninstallation of its Store and ceasing Edge default prompts.
Stig Asmussen unveils a new single-player action-adventure game set in the Dungeons and Dragons universe from his new studio, Giant Skull.

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