Final Fantasy 7 Rebirth Director Defends Lengthy Gameplay
Naoki Hamaguchi argues the lengthy aspects of Final Fantasy 7 Rebirth enhance the overall experience.
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Naoki Hamaguchi argues the lengthy aspects of Final Fantasy 7 Rebirth enhance the overall experience.
Nobuo Uematsu, renowned for his work in the Final Fantasy series, expresses his disinterest in using AI for music composition, citing the vital role of human imperfections in artistry.
A gamer has sparked a fascinating debate around chocobos' faith in a new discovery within Final Fantasy Tactics.
The director of Final Fantasy 7 Rebirth assures Nintendo fans about the game's performance on Switch 2, promising improvements over earlier versions.
Monster Hunter Wilds has seen a surge in players due to its FF14 crossover, but performance issues and negative reviews have overshadowed the event.
Insights from the director on the new UI and its significance for mouse and keyboard users.
The upcoming crossover with Monster Hunter Wilds aims to enhance the MMO experience, offering a gameplay style more reflective of Final Fantasy 14.
Magic the Gathering announces a new range of Final Fantasy-themed cards for the upcoming holiday season.
Final Fantasy 7: Rebirth director Naoki Hamaguchi shares encouraging news about the game’s performance on PlayStation and PC.
A preview of the delightful new minion coming to Final Fantasy 14 alongside its Monster Hunter Wilds crossover event.
Legendary Final Fantasy composer Nobuo Uematsu shares his thoughts on the current state of video game music, warning about the diminishing creative freedoms for composers.
Nintendo has confirmed the release date for Final Fantasy 7 Remake Intergrade on the upcoming Switch 2, set for January 22, 2026.
Yoshi-P assures players that although there will be changes in the job design, familiar gameplay will remain for those who prefer it.
Final Fantasy 14 director Naoki Yoshida expresses a fervent desire for more crossover events with beloved franchises such as Evangelion, Gundam, and especially Diablo, revealing his dream of creating a game inspired by Diablo.
Naoki Yoshida, the director of Final Fantasy 14, shares the beginnings of his passion for game design, rooted in an unforgettable experience with the Mario Brothers game.
Naoki Yoshida offers reassurance regarding the timelines for the next expansion of Final Fantasy 14 in light of Fan Fest dates, promising a quicker rollout post-event.
Upcoming changes to Final Fantasy 14 aim to enhance the player experience by allowing tailored difficulty levels for upcoming content.
Yoshi-P reflects on the conclusion of Dawntrail, indicating that the stakes in Final Fantasy 14 will feel elevated once more.
A significant plugin for Final Fantasy 14, Mare Synchronos, is shutting down following legal pressure from Square Enix, raising concerns about modding policies in the game.
Participating in the Final Fantasy 14 and Monster Hunter collaboration requires substantial commitment and time investment.

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