Dragon Age Creator Speaks Out on BioWare's Team Rivalries and EA's Preferences
Insight from David Gaider reveals conflicts within BioWare's development teams and EA's favoritism towards Mass Effect over Dragon Age.
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Insight from David Gaider reveals conflicts within BioWare's development teams and EA's favoritism towards Mass Effect over Dragon Age.
Mike Ybarra expresses uncertainty about Diablo 4's direction following its disappointing roadmap, advocating for substantive changes.
Nintendo's President asserts that while AI can aid game development, the artistry of developers remains irreplaceable.
A look at the rise of faux leather jackets inspired by Nvidia's CEO Jensen Huang and the comically cheap offerings available online.
Game director Soulframe Liang has maintained his unique online nickname for years, even trademarking it in China. When approached by Digital Extremes and Tencent for the Warframe sequel, he firmly declined.
Industry veteran Joe Morrissey discusses the value and design decisions behind collectible items in video games during a recent GDC talk.
The creators of The Witcher franchise have announced that they are refraining from incorporating generative AI in the game’s development due to complicated legal issues.
The community manager of the popular game Palworld reflects on the studio's unsettling response to a lawsuit from Nintendo.
Video game voice actors continue to express concerns over new industry proposals that they believe lack sufficient protections against artificial intelligence.
Details about the preorder options for Death Stranding 2: On the Beach have leaked, revealing pricing and returning cast members.
Rebellion's Jason Kingsley shares insights on the challenges faced by the gaming industry and the pitfalls of prioritizing shareholder perceptions over game quality.
Raph Koster, a veteran in the MMO industry, shares insights on the stagnation in MMO innovation and the rise of cozy games like Animal Crossing.
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