Dispatch Thrives as a Live-Service Game for a Month
The unique approach of episodic releases for Dispatch has been a resounding success, but industry leaders caution against expecting similar outcomes.
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The unique approach of episodic releases for Dispatch has been a resounding success, but industry leaders caution against expecting similar outcomes.
Destiny 2's director expresses intentions to improve the game and address fan discontent following recent controversies.
Sony's recent strategy to prioritize live-service games has led to the cancellation of multiple anticipated titles. PlayStation studios boss discusses the focus on diverse player experiences despite setbacks.
The upcoming Skate game aims to integrate live service elements, stirring concern among fans about its monetization strategies.
Sony's CFO admits the company's transition towards live service games has faced hurdles, but highlights ongoing successes like Helldivers 2 and Destiny 2.
WB Games announces a new live service game in development, continuing its efforts despite losing heavily on previous titles.
Ubisoft has officially announced that a new entry in the Ghost Recon series is under development, hinting at a shift toward live service dynamics for the upcoming title.
Developers of Phasmophobia aim to keep player engagement high without entering the live service arena.
The exit of Jade Raymond from Haven Studios raises eyebrows about the future of Sony's live service shooter, Fairgames, pushing its release further into 2025.
After the cancellation of two live service games, Sony announces a new internal studio to create a live service game.
Zynga announces the shutdown of 'Star Wars: Hunters', which was set for a Steam release, following its initial launch on the Nintendo Switch.
Phil Spencer emphasizes the role of smaller, narrative-driven games in contrast to the mainstream trend of live service models.
A former creative director from Dragon Age addresses EA's suggestion that the game would have fared better as a live-service product.
Former Dragon Age creators express their dissatisfaction with EA CEO Andrew Wilson's recommendation for incorporating live service features into the latest game.
The Game Developers Conference's latest survey indicates a strong continued interest in live service games among AAA developers despite recent failures.
A job listing from WB Games Montreal has unexpectedly disclosed plans for a live-service DC Comics video game, igniting curiosity among fans.

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