Josh Sawyer Critiques RPG Design Trends Favoring Accessibility
Josh Sawyer from Obsidian Entertainment discusses the implications of simplifying RPG systems and the importance of maintaining depth for dedicated players.
Recent in
Josh Sawyer from Obsidian Entertainment discusses the implications of simplifying RPG systems and the importance of maintaining depth for dedicated players.
Valve has recently revealed a series of updated accessibility options for Steam, highlighting its commitment to inclusiveness in gaming.
Valve's Steam platform has rolled out an update allowing users to search for games based on their accessibility options, enhancing support for over 5,000 titles.
Steam initiates a new feature to showcase accessibility options for players on game store pages, allowing developers to clearly indicate game support for various needs.
Ubisoft has made its internal colorblindness simulation tool, Chroma, publicly available to promote accessibility in gaming.
Atlus's UI designer Koje Ise acknowledges player concerns regarding overstimulating menu designs and hints at potential accessibility options in the future.
Marvel Rivals players with disabilities are urging NetEase Games to modify the game for better accessibility, especially regarding simultaneous device input.
Steam is set to enhance gaming accessibility by introducing various new options, making it easier for gamers to choose titles that suit their needs.
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