Unity's New CEO Discusses Overcoming the Company's Troubled Past
The new leadership at Unity seeks to rebuild the company's reputation following a series of poor decisions and backlash from developers.
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The new leadership at Unity seeks to rebuild the company's reputation following a series of poor decisions and backlash from developers.
Take-Two's CEO shares his thoughts on the highly anticipated release date of GTA 6, emphasizing the desire to maintain excitement among fans.
The acclaimed rhythm game Patapon will make its debut on PC as a remastered collection this summer.
A deep dive into Henk Rogers' contributions to Tetris, detailing how it transformed from a survival game into the iconic puzzle we know today.
In an Australian court ruling, YouTuber Karl Jobst is mandated to pay over $230,000 to gaming icon Billy Mitchell due to defamatory remarks.
The studio is set to let go of up to 75 employees due to project completion and lack of sufficient work.
The CEO of Take-Two Interactive, Strauss Zelnick, expresses skepticism towards AI-created games and emphasizes the need for creativity in game development.
SAG-AFTRA introduces waivers that allow game actors to participate in student projects and game jams during their strike for AI protections.
The European Commission issues a directive aimed at enabling third-party devices to integrate better with Apple's ecosystem.
Cyan Worlds, the studio behind the iconic games Myst and Riven, faces major layoffs as it navigates the tough landscape of game development.
A former Bethesda artist reflects on his decision to leave the gaming giant, citing the harsh online reception of Fallout 76 as a key factor.
Krafton has addressed a recent gameplay bug in Inzoi that allowed players to run over children, describing it as highly inappropriate and quickly issuing a patch to rectify the issue.
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