Valve's Digital Rights Management Inspired by a Family Member's Mischief
An intriguing story from a Valve executive reveals how a casual family gift led to significant changes in the company's piracy prevention measures.
Recent in
An intriguing story from a Valve executive reveals how a casual family gift led to significant changes in the company's piracy prevention measures.
Microsoft has made strides to reconnect with Steam, as evidenced by an accidental leak of a new application designed for launching Steam games via Xbox.
Square Enix addresses privacy concerns in Final Fantasy 14 with major changes to its blacklist feature.
A former narrative designer reflects on the impactful results of layoffs at Deck Nine following their game, Life is Strange: Double Exposure, missing its award acceptance.
Ryosuke Horii emphasizes the significance of side content in enriching the narrative experience of RPGs during a talk at GDC.
Gabe Newell is engrossed in Stalker 2, preparing to discover the fourth ending, and is contemplating his next gaming adventure.
During the 2025 Game Developer's Conference, Valve's former CMO revealed the company's tough stance on retaining rights to their iconic game, Half-Life.
Nvidia is now producing chips in Arizona. Will this help improve gaming GPU supplies?
The creators of X-Com are now at the helm of Frosthaven, with closed beta access set to launch shortly.
A recent study reveals that artificial intelligence generates funnier meme captions than humans, prompting reflection on creativity.
Lost Rift set to enter early access on Steam soon.
Exploring how Roblox uses AI for voice moderation while acknowledging the importance of human judgment.
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