Take-Two Interactive Discusses its Status with Xbox Game Pass and PS Plus
Take-Two shares insights into its subscription strategy, revealing a cautious approach toward Xbox Game Pass and PlayStation Plus support.
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Take-Two shares insights into its subscription strategy, revealing a cautious approach toward Xbox Game Pass and PlayStation Plus support.
Moon Studios has become fully independent after acquiring the rights to its game 'No Rest for the Wicked' from Take-Two Interactive.
New expectations emerge about the launch price of Grand Theft Auto 6, potentially setting a new precedent in the gaming industry.
Take-Two Interactive's CEO emphasizes the growing significance of PC gaming in the industry's landscape, while casting doubt on the imminent release of Grand Theft Auto 6 for PC.
Take-Two Interactive's Strauss Zelnick reassures fans about the release date for Grand Theft Auto 6, emphasizing high conviction despite past delays.
Red Dead Redemption 2 continues to perform outstandingly, surpassing 77 million copies sold, cementing its place among gaming's greats.
Take-Two's Strauss Zelnick discusses the lengthy development of BioShock 4, ensuring fans that the game is indeed in the works.
Fans of Grand Theft Auto 6 should pay attention to August 7, when Take-Two Interactive will hold its next earnings call, potentially revealing new details about the game's development.
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