Take-Two CEO Unfazed by AI-Generated Game Trends: 'True Hits Are Created from Innovation'
The CEO of Take-Two Interactive, Strauss Zelnick, expresses skepticism towards AI-created games and emphasizes the need for creativity in game development.
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The CEO of Take-Two Interactive, Strauss Zelnick, expresses skepticism towards AI-created games and emphasizes the need for creativity in game development.
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Explore an unusual project that combines pasta and technology, showcasing a spectacular display of creativity.
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Former Intel executive Raja Koduri discusses the internal challenges hindering innovation at the company, highlighting bureaucratic processes that stifle engineers.
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