Games
Balancing Challenges in Diablo 4: Insights from Lead Designer
Colin Finer, the lead designer of Diablo 4, discusses the need for challenging gameplay in the upcoming Season 8 to avoid making the game feel too easy.
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Colin Finer, the lead designer of Diablo 4, discusses the need for challenging gameplay in the upcoming Season 8 to avoid making the game feel too easy.
Path of Exile 2's director, Jonathan Rogers, shares insights on how seasonal updates could support multiple ARPGs coexisting in the market.
David Brevik, a key figure behind the Diablo franchise, shares his concerns about the current trends in action RPGs, emphasizing the value of gameplay experience over rapid progression.
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