
When conducting a meticulous examination of the sizes of the worlds in Silksong, Reddit user Karmyuh compared the newly introduced Pharloom to the well-known Hallownest. Karmyuh concluded through pixel counting that Pharloom is approximately twice as expansive as Hallownest.
Key Findings:
- Methodology: Karmyuh utilized screenshots of Hornet from both games to ensure a precise size comparison, noting that Hornet occupies the same pixel space within both environments.
- Scale Differences: The analysis revealed that the pixel count of corridors diverged significantly between the two games. A corridor leading to Nox in Hallownest was used as a reference point. Expectedly, Pharloom displayed an increased pixel count, indicating a greater breadth of gameplay.
Furthermore, the investigation highlighted the differences in navigability and sheer scale between the two game worlds, suggesting that players may have a considerably larger area to explore in Silksong compared to its predecessor.
“By overlaying screenshots of Hornet across both games, I found out that Hornet actually takes up the exact amount of space across the screen. So the heights of corridors can be compared one to one.” — Karmyuh
As anticipation builds for Silksong, these findings underscore an evolving landscape in game design, pointing to how developers are pushing boundaries with expansive explorative regions.