Insights into Sonic Racing: CrossWorlds Development Choices
Gaming/News

Insights into Sonic Racing: CrossWorlds Development Choices

Sonic Team shares why certain items from Sonic Racing: CrossWorlds were removed for balance.

Some Sonic Racing: CrossWorlds items in development will not be included in the final game due to being recognized as too powerful. Developers are ensuring there are sufficient items while maintaining fair gameplay.

The game’s initial announcement occurred during the landmark Game Awards 2024, highlighted by a teaser showcasing Shadow in a race car, which excited fans despite the limited content revealed.

In a recent Summer Game Fest presentation, it was disclosed that Sonic Racing: CrossWorlds would launch on September 25, 2025. Producer Takashi Iizuka emphasized the collaborative aim to foster a balanced competitive experience, focusing on gameplay fairness and removing items that provide undue advantages, while selectively retaining those that promote the right level of chaos in racing.

Sonic Racing: CrossWorlds Team Values Fair Racing Over Overpowered Items

The development team meticulously designed racing courses and vehicles before implementing item designs. Through extensive playtesting, many items that could skew competition in favor of certain players were discarded, with Iizuka affirming that items allowing consistent come-from-behind victories were excised from the game design. He also compared Sonic Racing: CrossWorlds to other racing titles, clarifying its focus on competitive racing and unique features, such as cross-platform play.

Next article

Vote for the Next Companion in Disney Dreamlight Valley

Newsletter

Get the most talked about stories directly in your inbox

Every week we share the most relevant news in tech, culture, and entertainment. Join our community.

Your privacy is important to us. We promise not to send you spam!