
Misunderstandings About Game Development: Insights from New Blood Team
New Blood developers address common misconceptions surrounding game development and the collaborative nature of creating games.
Engaging with a game developer often reveals a slew of misconceptions about how games are produced. A feature recently highlighted 32 developers discussing common misunderstandings in an attempt to clarify the nature of the industry.
New Blood’s CEO, Dave Oshry, remarked that the general public “knows next to nothing about how games are made,” emphasizing that game development shares similarities with film production. His insights stress that forming an effective team requires more than just talent; it necessitates collaboration and chemistry among individuals.
David Szymanski, another key figure at New Blood, expressed his frustrations with the term “dev laziness,” suggesting that issues often arise from unrecognized complexities rather than simple negligence.
Such discussions aim to debunk the oversimplifications that flood social media platforms, particularly when fans misjudge the time it takes to implement features or updates in games.