
Final Fantasy 14 is renowned for its music, largely attributed to its lead composer, Masayoshi Soken, whose orchestral skills have resonated deeply with players. However, Soken recently shared the intense experience of working on both Final Fantasy 14 and 16 concurrently during a conversation with PCGamesN, revealing it was a challenging nightmare.
“Every day was a really horrible hell—really something beyond your imagination of hell,” Soken stated.
Soken acknowledged his past experiences, including working on the problematic launch of FF14’s original version. He was confident he could handle both projects based on previous experiences but ultimately recognized that it was unsustainable.
He further expressed admiration for his colleagues and recognized the boundless creative energy they contribute to both titles. This new feedback allows fans to appreciate the depth of commitment that goes into making these games as beloved as they are. Despite the extreme pressure, Soken demonstrates remarkable resilience and a commitment to his craft, valuably impacting the gaming community.