Director of Metaphor: ReFantazio Highlights PC Player Growth in JRPGs
Katsura Hashino discusses the boost in PC sales for the game and notes a significant rise in desktop JRPG players.
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Katsura Hashino discusses the boost in PC sales for the game and notes a significant rise in desktop JRPG players.
Atlus experimented with a new combat system in Metaphor: ReFantazio, aiming to simplify turn-based gameplay and reduce grind, but faced significant development challenges.
How Atlus's latest RPG, Metaphor: ReFantazio, aims to cater to today's players by incorporating features designed to reduce frustration during challenging gameplay.
Atlus's UI designer Koje Ise acknowledges player concerns regarding overstimulating menu designs and hints at potential accessibility options in the future.
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