Mark Darrah Shares Insights on the Future of Live Service Games
Anthem's producer discusses the implications of shutting down live service games in an interview about the Stop Killing Games movement.
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Anthem's producer discusses the implications of shutting down live service games in an interview about the Stop Killing Games movement.
Kris Kwok, CEO of Amazing Seasun, shares thoughts on the potential longevity of live service games, reflecting on past successes.
Josef Fares expresses his commitment to creative game development despite industry pressures.
In a candid interview, Shuhei Yoshida, the former head of PlayStation, reflects on Sony's strategies concerning live service games and their inherent risks.
In light of setbacks in the live-service domain, PlayStation is revising its risk management approach, emphasizing a more strategic handling of its studios.
Ken Levine, known for his work on BioShock, reveals that the upcoming game Judas will be a single-player experience without live-service elements.
A group of European publishers expresses concerns that the Stop Killing Games initiative could limit choices for developers.
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