How John Romero's Partying Style Secured Extra Development Time for Deus Ex
Exploring how John Romero's party habits influenced the development timeline of the iconic game Deus Ex.
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Exploring how John Romero's party habits influenced the development timeline of the iconic game Deus Ex.
Tomohiro Nishikado, the mind behind Space Invaders, shares stories from his early gaming career, including struggles with Taito's sales team and the pioneering game design process.
Exploring how the original concept for Deus Ex evolved from a character named Jake Shooter.
John Carmack shares his thoughts on Quake's recent induction into the World Videogame Hall of Fame, emphasizing its impact on gaming.
The lost Duke Nukem: D-Day resurfaces, revealing a piece of gaming history thought to be gone forever.
A look at a bizarre glitch in Super Mario 64 that can result in players getting stuck in a menu for 2.25 years if they wait long enough.
Tim Cain, the lead developer of Fallout 1, recounts the marketing pressure to transition the game to a real-time format influenced by the success of Diablo, and how he managed to resist these changes.
A deep dive into the early beta of Half-Life 2 reveals what was once meant to be a significant river in City 17, now a curiosity for fans.
A deep dive into Henk Rogers' contributions to Tetris, detailing how it transformed from a survival game into the iconic puzzle we know today.
A detailed exploration into how a supposed nude code for Smurfette in 1984 reveals the early roots of gaming's fascination with nudity.
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