Split Fiction Earns Design Award from Swedish Royalty
Games/News

Split Fiction Earns Design Award from Swedish Royalty

Hazelight Studios' Split Fiction has become the first video game to receive a design award from Swedish royalty, reflecting its strong critical and commercial success.

Hazelight Studios continues to gain recognition as its latest game, Split Fiction, has won the prestigious Excellent Swedish Design award. This marks a milestone as it is the first time a video game has been awarded such honor by Swedish royalty.

Josef Fares and his team celebrated the award, which adds to an illustrious collection of achievements following their previous success with It Takes Two, which sold over 20 million copies and won Game of the Year at The Game Awards.

The award ceremony was notable as it was presided over by Prince Carl Philip of Sweden, who is known for his insights into various creative fields. His involvement highlights the growing acknowledgment of video games as significant cultural contributions.

Despite not being able to apply for the award, the inclusion of noted game designer Bobbi A. Sand on the jury likely influenced the recognition of Split Fiction. This game has garnered praise for its creativity and has quickly accumulated a range of accolades, setting a high standard in the gaming industry.

As Hazelight Studios forges ahead with projects, including a film adaptation of Split Fiction, it reinforces the notion that great video games deserve recognition alongside traditional artistic achievements.

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