
'Veilguard represents a patchwork of four games', asserts former BioWare director Mark Darrah, suggesting the project should have been scrapped back in 2017
Mark Darrah reveals his insights on the troubled development of BioWare's Dragon Age project, Veilguard, in a recent interview.
Mark Darrah’s recent interview has shed light on the troubled development of Dragon Age: The Veilguard. He claims that the project was essentially ‘four games stitched together’, indicating that it might have been more prudent to have halted development back in 2017.
Darrah expressed that one pivotal choice could have dramatically altered the game’s fate: prioritizing Anthem over Dragon Age was a critical mistake. He stated, “The one single act that could have made a massive difference to Veilguard would’ve been to shut the project down completely when I moved on to Anthem.”
The interview itself delves deep into the development hurdles faced by BioWare, and it draws parallels with cinematic releases, using Thor films’ varying receptions as an analogy for the game’s shifting tone. Darrah concluded that due to the extended development time, the game’s tone had become outdated, contributing to its current struggles in receiving positive reception.