
Redesigning the Future of 'Dead by Daylight' Through Quality Enhancements
The community director and executive producer of 'Dead by Daylight' announce a strategic shift toward quality-of-life improvements and a delayed roadmap.
On August 14, Dead by Daylight community director Eric Pope and executive producer Jose Ramos shared a revised focus for the horror game, emphasizing quality over quantity. They announced that the forthcoming public test build (PTB) has been postponed to September and that an upcoming chapter’s release has been delayed to allow for further development.
Dead by Daylight Is Refocusing on Quality-of-Life Changes Over New Content
Following the launch of Dead by Daylight Patch 9.1.2, the development team revealed a proactive approach moving forward. As presented on social media, Pope and Ramos outlined a three-phase plan for the asymmetrical title, set to unfold over at least the next six months. The next planned PTB is deferred to early September, while an upcoming patch in late August will address recently emerged issues.
Quality and Bug Fixing Plan
The second phase from October to January will see a shift from a planned November chapter update to a dedicated bug fix and winter event rework, including adjustments to Killer gameplay to enhance the overall experience. The final phase, extending into 2026, will focus on additional changes slated for a March rollout.
Context of Recent Controversies
The roadmap’s redefinition follows a turbulent week for Behaviour Interactive, particularly after a DDoS attack disrupted a livestream celebrating the crossover of Dead by Daylight with The Walking Dead. Behaviour Interactive reached out with an apology and pledged collaborations with fans and content creators to address significant concerns raised during the incident. Both the attack and the company’s initial response attracted significant criticism from the gaming community.