
A CEO's Refreshing Perspective: Games First, Money Later
An interview with Qiwei Liang, CEO of S-Game, reveals his philosophy on game development where creativity trumps profit.
In a recent conversation with Qiwei Liang, the CEO of the game studio S-Game, we explored his unique outlook on what drives game development. Liang emphasized the importance of prioritizing the creation of great games rather than simply chasing profits, noting, “Many people make games for money, but we make money for games.”
After starting with a small mobile game development team, Liang’s ambition has always been to create a larger, more impactful project, leading to the development of Phantom Blade Zero. He explained that the transition from smaller titles to a bigger scale project was not just a business decision but a creative passion. “We wanted to express our vision and heart through our games,” Liang shared, highlighting the thrill of working within a passionate team dedicated to their craft.
Liang’s story is a reminder that while financial success is essential, the love and creativity behind game development can shape the industry’s future.