
Indie horror developer Mike Klubnika is back with s.p.l.i.t, a cerebral and tension-filled experience where players engage in terminal input hacking to achieve… something… with the help of their remote black-hat associates.
The hacking target in question is anything but conventional. It has been described as “an unethical superstructure,” which barely scratches the surface of the chilling details discovered throughout the game.
Game Mechanics
This first-person game uses diegetic elements, allowing players to interact with computer terminals to chat, investigate, and solve hacking puzzles.
What to Expect
If you’re concerned about the complexity of hacking, rest assured that it’s designed to be accessible. The puzzles are cleverly woven into the game’s narrative, and all necessary information for success can be found in the game’s manuals. Explore this game on Steam and uncover multiple endings, none of which are favorable.