
Mewgenics may touch sensitive nerves by bringing forward the topic of eugenics, yet its developers aim for players to embrace their cats’ distinct traits.
Players will explore an imaginative world where they will breed cats across generations and send them on adventures involving turn-based battles. The game introduces actual human conditions—like autism and dyslexia—as inherited traits for cats. McMillen aims to initiate discourse by asking players to consider whether they would ignore a cat’s ability due to its inherited condition.
“You’ve been given this hand, make it work.”
Translation: Embrace your circumstances and find a productive way to engage with them.
McMillen, who personally has dyslexia, designs the game mechanics to reflect these conditions, aiming for players to see both the challenges and the unique advantages they bring. One example is that a cat with dyslexia might swap numbers for abilities but can leverage this to their advantage.
The game is set to be released on February 10, 2026, and McMillen expresses confidence that it will be one of his finest creations.