
Microsoft’s Halo Studios has played a pivotal role in enhancing the first-person shooting mechanics of The Outer Worlds 2, a highly anticipated sequel to Obsidian Entertainment’s 2019 RPG release. Set to be launched on October 29, 2025, this project is expected to showcase advanced gunplay, benefiting from Halo Studios’ extensive FPS experience.
Impressions from the first game highlighted several areas for improvement, particularly in weapon responsiveness. Brandon Adler, the game’s director, emphasized aiming for satisfaction and uniqueness in the shooting mechanics. In an interview, he noted that collaboration with Halo Studios helped fine-tune these features to align more closely with player expectations.
While Obsidian gears up for multiple game releases in 2025, Halo Studios is also rumored to be working on a project, potentially a remake of the original Halo. As the gaming community holds its breath for these developments, The Outer Worlds 2 remains a beacon of hope this October.