
'My Greatest Concern is the Direct Comparison to Grounded 1': Insights from Grounded 2's Executive Producer on the Challenges of Releasing a Follow-up Game in Early Access
Obsidian's Marcus Morgan discusses the balancing act of expectations as Grounded 2 prepares for an early access launch.
Grounded 2, the highly anticipated sequel that was just revealed at the Xbox Games Showcase, is set to launch in early access on July 29. This model allows for player feedback to help shape the game’s development, but it also introduces certain challenges.
“When you’re a sequel to a game that has completed early access, that had five years to iterate and grow, and then you’re a sequel in early access, that’s an incomplete game?”
- Marcus Morgan
Translation: Marcus Morgan expresses his fears regarding comparisons to the original Grounded, which had a lengthy development period before fully releasing.
With high expectations from players, Morgan notes that the transition into early access poses unique difficulties, especially as fans are likely to evaluate the game based on the success of its predecessor.
Additional Context: Players are expected to experience a similar gameplay dynamic as the original Grounded, which initially launched in early access in 2020 and made its full debut in 2022. Morgan emphasizes the importance of player feedback, believing that the benefits of this input will greatly overshadow any associated risks.
Grounded was a swift success, shaping up to be one of Obsidian’s major titles, and Morgan hopes that players will appreciate the time and care put into developing Grounded 2, just like its predecessor.