
In the world of gaming narratives, the expectation for Vampire: The Masquerade – Bloodlines 2 continues to rise. David Gaider, known for his influential role in shaping the Dragon Age series, expresses his hopes for the sequel. His desire is for the game to mirror the depth of experience found in the tabletop version, focusing on roleplaying rather than mere combat.
Gaider’s remarks underscore a vision where character interactions and political dynamics take center stage. He notes that the ideal game would leverage the narrative and relationship aspects unique to the Vampires without solely relying on combat.
“Wouldn’t it be great to have a full-on RPG that wasn’t beholden to the fantasy or sci-fi genre?”
The anticipation is palpable as fans hope for a game that pushes storytelling and roleplay to its limits. Gaider’s insights remind us that the heart of the narrative lies not only in the action but in the rich, intricate tapestries of character development and moral dilemmas.