
This week’s highlight is the announcement of a potential remaster for Fallout 3. The game’s original designer, Bruce Nesmith, emphasized that improvements are essential, particularly in the gunplay mechanics, which he described as “not good.” He pointed to the developments in Fallout 4 to indicate the direction a remaster should take.
“It’s an RPG shooter, it’s not a run-and-gun shooter”.
According to Nesmith, the gunplay mechanics from the original title need a comprehensive revision to meet modern standards. The feature that many players loved about Fallout 3 was the VATS targeting system, which originally compensated for the less-than-stellar gunplay by allowing players to slow down time and target specific body parts. A remastered version should augment this system while improving the overall gun combat experience.
As we continue to see remakes and remasters saturate the gaming landscape, veteran developers like Nesmith are sharing insights about what makes these games endure and evolve. The conversation surrounding the improvements needed for Fallout 3 showcases an exciting path forward for iconic franchises.