Original Oblivion Designer Advocates for a New Term After Experiencing Remaster
Gaming/News

Original Oblivion Designer Advocates for a New Term After Experiencing Remaster

Bruce Nesmith, the original designer of Oblivion, is astonished by the comprehensive remastering work done, suggesting it deserves to be dubbed 'Oblivion 2.0'.

The much-anticipated remaster of Oblivion has finally been released, and many struggle to articulate their thoughts on this visually enhanced edition. In a recent discussion, Bruce Nesmith, the original designer of Oblivion, shared his enthusiasm for the game’s overhaul. He expressed his surprise at the extensive transformations, stating that it should be referred to as “Oblivion 2.0.”

“I was assuming this was going to be a texture update; I didn’t really think it was going to be the complete overhaul they’ve announced it to be.”

This remaster was not merely a simple enhancement; it involved a total refurbishment of the graphics and systems, including new animations and an integrated Unreal Engine framework. Nesmith remarked about the magnitude of the revamp, emphasizing how it might warrant an entirely new term, as ‘remaster’ may not do it justice.

To further appreciate some highlights:

  • The remaster includes many improvements across every aspect of gameplay.
  • Users will find it difficult to imagine what Elder Scrolls would feel like without this significant upgrade.

For more details, you can check out the Videogamer feature.

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