
To commemorate the 10th anniversary of the classic isometric RPG Pillars of Eternity, Obsidian Entertainment has announced a significant update introducing turn-based combat, a feature that fans have been eagerly anticipating. This new mechanic will allow players to test it late this year, as highlighted by Obsidian on their forums.
“Coming later this year, Watchers will be able to help us test a brand-new feature: Turn-Based Combat.” – Obsidian
The announcement has sparked discussions among the gaming community, particularly about the merits of real-time with pause (RTWP) versus turn-based strategies. Some are expecting lively debates among the editorial team at PC Gamer.
While many gamers enjoy video games for varied reasons, the new update has already set the stage for an internal rivalry among editors regarding its significance.
In addition, Pillars of Eternity 2: Deadfire previously incorporated turn-based mechanics in an earlier update; however, this latest addition has stirred up unique reactions within the editorialized realm of gaming journalism.