
I have found myself reminiscing over the recent release of Hollow Knight: Silksong quite a lot, particularly about the comedic remarks made by streamer Northernlion. Known for his clever banter with viewers, he has often poked fun at the game’s premise since its debut, particularly highlighting the absurdity of its premise.
During the build-up to the game’s launch, Northernlion humorously criticized why fans would be excited about a game focused on navigating back to a car without keys. He quipped, ‘Have metroidvania fans ever considered that walking back is not as much fun as walking forward? I guess I’m just a different kind of beast.’
Here’s a transcribed excerpt of his delightful jest:
“They made a game about getting to your car but you don’t have your keys, and you’re excited for that? Are you crazy?”
It’s clear that his critiques resonate well beyond typical gaming discussions, showcasing a unique blend of humor with gaming critiques. This nuanced commentary not only entertains but also invites deeper conversations about game design and player expectations.