
Latest Update for Silksong Addresses Bosses but Leaves Player Struggles Unchanged
The upcoming update for Silksong focuses on boss improvements rather than easing player difficulties, following recent patches.
The first patch for Silksong has been launched, targeting difficult early game bosses like Moorwing and Sister Splinter, yet it appears that the developers, Team Cherry, intend to maintain the game’s overall difficulty.
In the upcoming second update, which is set to go live soon, the focus shifts from nerfing bosses to ensuring that these opponents function effectively in combat. If players were hoping for less challenging encounters, they might want to reconsider, as future updates seem unlikely to provide this relief.
Here are some adjustments included:
- The Savage Beastfly will no longer become stuck in lava.
- Shrine Guardian Seth is prevented from leaving the arena during fights.
- Improvements made to Lugoli to ensure it stays within the battle screen.
While many appreciate a challenging metroidvania, complaints about Silksong’s difficulty linger. The developers might make further adjustments in future patches, but current indications suggest that they do not plan to make the game significantly easier.
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