Welcome to the annual PC Gamer simulation of the Super Bowl! This year, I utilized the physics-driven Football Simulator to predict the outcome of this Sunday’s game between the Kansas City Chiefs and the Philadelphia Eagles.
I applied enhanced physics settings for better accuracy.
Simulation Highlights
The simulated Super Bowl encountered multiple delays:
- A slight delay was noted when the fake team names were assigned due to uniform color similarities.
- The game started, but players were launched into the sidelines, causing chaotic events.
Each time a collision occurred, players flew out of bounds, making it amusing but challenging for scoring.
Throughout the first quarter, the score remained 0-0, with a player ejected due to a collision.
Current Status:
- Following various delays and two simulation crashes, the final score concluded with the Eagles at 28 and the Chiefs at 21, mirroring a dynamic display of physics and gameplay.
For more details on the game, please refer to Football Simulator, currently in early access with impressive physics features.