
Vehicles are facing challenges in balance during the Battlefield 6 beta, according to David Sirland, DICE’s lead producer. Sirland noted that many vehicles currently underperform and emphasized that it’s preferable to have them too weak than too strong as players become more skilled. With the launch date approaching, the studio is actively working to adjust and refine vehicle dynamics to enhance gameplay experience.
“Rather have too weak vehicles over too powerful.” “It’s a tricky one as players get better at using them over time as well.”
As the release of Battlefield 6 nears, expected on October 10, ongoing efforts are being made to ensure that the final version provides a balanced environment for players.