
Hollow Knight: Silksong has been out for approximately 19 hours and 43 minutes, leading the speedrunning community to quickly begin analyzing the game mechanics. They are uncovering numerous techniques that will likely be showcased during future events like Awesome Games Done Quick. Despite the impressive skills demonstrated, many players acknowledge they lack the necessary dexterity for these tactics.
Work is being conducted wherever Silksong fans gather, especially on the Hollow Knight Discord’s speedrunning channel. So far, players have discovered strategies that allow faster-than-sprinting movements by blending jumping with sprinting, as well as exploiting enemies to reach restricted areas earlier than intended. A notable tactic even allows players to jump off spikes, although it may be patched in future updates.
The emergence of these strategies is just the beginning, as the community continues to delve deeper into the mechanics of Silksong. As they refine these methods, it’s anticipated that new speedrunning techniques will develop in the coming days.