
Path of Exile 2’s journey through early access has not been easy. The previous substantial update, 0.2.0 Dawn of the Hunt, was considered a setback for player morale, instigating a wave of nerfs that diminished the fun factor.
However, Grinding Gear Games has now announced The Third Edict, a large expansion that aims to bring a significant comeback with version 0.3.0.
In a recent interview, the game’s director, Jonathan Rogers, reflected on the lessons learned from the hostile reception of the last patch, stating that it clarified what priorities needed adjustment. He remarked, >“0.2.0 was certainly pretty difficult. One of the things we found was that when 0.1.0 came out, all the positivity of everyone experiencing new content overshadowed all the problems people were having.”
With The Third Edict, the team strives to rectify various issues while enhancing the overall gameplay experience. Rogers noted, >“0.3.0 is definitely all about, ‘Let’s fix every problem anyone has that we can find.’”
This upcoming patch promises extensive changes, from enhancing class balance and combat mechanics to refining item acquisition processes, all aimed at restoring core gameplay satisfaction. Rogers affirmed the team is focused on creating diverse build experiences and ensuring balanced gameplay, leaving behind any past difficulties as they look forward to adding new content.